Personal 3D project My very first Zbrush modelisation Texturing on Substance painter retopo on Maya Render with Marmoset Toolbag 3
- 6194 tris - texture 4094x4096
Feel free to give advices :)
Marmoset viewer
Full 1 (marmoset)
Side view (marmoset)
Back view (marmoset)
Wireframe (marmoset)
Texture maps
UV