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pierced bucket

Personal 3D project
As usually I modelized this on maya and details were sculpted on Zbrush.
Texturing on Sustance Painter and rendering with Marmoset Toolbag.
I'm trying to produce a Renderman render so I can post it but I'm in trouble with the sea :D
Feel free to give any feedbacks or advices.

Pierced bucket - Turntable

Marmoset viewer

Full (Marmoset)

Full (Marmoset)

Close up 1 (Marmoset)

Close up 1 (Marmoset)

Close up 2 (Marmoset)

Close up 2 (Marmoset)

Close up 3 (Marmoset)

Close up 3 (Marmoset)

Close up 4 (Marmoset)

Close up 4 (Marmoset)

ZBrush rock (~ 6M polys)

ZBrush rock (~ 6M polys)

ZBrush bucket (~ 8M polys)

ZBrush bucket (~ 8M polys)

Texture maps (rock)

Texture maps (rock)

Texture maps (bucket)

Texture maps (bucket)

Wireframe

Wireframe