Hello !
This is an old project I made for a video game
Maphistoast should have been the playable character, and the vegetable would have been your opponent
Sadly the development of the game is in pause but we never know, perhaps we'll get back onto it someday
Rigging and skinning was clearly a pain in the ... but the whole process of creating a character from A to Z was very interesting, and I learned how to integrate a chara in unreal engine.
Old project so it's quite hard to find all the ressources I had, but every chara was animated, at least walk/idle/attack, some of them had more animation and Mephistoast had blendshapes, that was a process i've never made before.
Hope you enjoy !
Mephistoast - Marmoset viewer
Pickle - Marmoset viewer
Cheese - Marmoset viewer
Tomato - Marmoset viewer