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Hi !
This is a personal 3D work made in 3 days
modelized on Zbrush, manual retopo on Maya, textured with Substance Painter and rendered with Marmoset Toolbag 3.
I've learned how to properly use Boolean tool on Zbrush.

- 24 310 tris
- 2 sets of 2048*2048 textures

Hope you enjoy !

1 (marmoset)

1 (marmoset)

2 (marmoset)

2 (marmoset)

3 (marmoset)

3 (marmoset)

4 (marmoset)

4 (marmoset)

Marmoset Viewer

Wireframe 1

Wireframe 1

Wireframe 2

Wireframe 2

Texture maps

Texture maps