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Gargoyle oilcan asset

Hello !

This is a personnal 3D project, modelization made on Maya, textured on Substance Painter and rendered with Marmoset, I also made a bit of post prod on photoshop.
I've wanted to improve my texturing skills with a really simple props.
Thanks to this work I've learned to use mask editor on substance which is a really flexible and versatil tool.
I've also watched tutorials to build better lighting setup in Marmoset.

Thanks !

Render 1

Render 1

Render 2

Render 2

Top view

Top view

Marmoset viewer

Wireframe

Wireframe

Texture maps

Texture maps

References

References